Hello, I'm Theo (Jed). I'm a Gameplay Developer currently working for Enchantment Studios and Spawnpoint Studios, UK.
My programming career goes back five years to when I was 12 years old, starting off with Lua and using Python on repl.it.
I've always loved both the creative and technical work finding game development to be a perfect mix.
I took this love of technology with me into college, where I'm studying game design and development.
Over the years i've worked on roblox and Unreal under the direction of and
alongside others as well as solo to create the best game/product possible.
Unreal Visual Programming
Menu First draft of a Game Menu - Before DOF & Background Assets
Custom Depth Of Field [Blur] Before roblox added their own
Cutscene including: Voiceover, Scripting, Modelling and Sound Design.
Studying Game Design and Development, Level 3 (1-3)
West Suffolk Hospital, 2018
Working with their IT department for work experience where I helped build an elexa app to book and read appointment information
As well as help build up their physical infrastructure for a new ward during my work experience.
Commisions and Enchantment Studios, 2016 - present
Over the past few years I have been doing freelance gameplay programming for individuals and companies on the roblox platform.
As well as working as Game Designer and Programmer at Enchantment Studios.